Sound Design by Rocketclowns

Supported by an audio tour produced by Rocketclowns Sound Design.

Recorded and mixed in Studio Tweede Kamer

‘This is the House of Representatives’ exhibition in Dutch Parliament building

I was invited to create a work for a mixed-media art exhibition around the hard-to-translate Dutch concept of ‘verstilling’.

Algorithmic audiovisual brain holiday

HUSH

In memory of Roberto Perez

Roberto’s Garden

ANTILOUNGE 22 – a milestone release for Antilounge Records from The Hague, has a brilliant concept. Released as double vinyl, with beats on one record, and drones on the other, it allows for DJs to mix both records into their own combinations of both.

Antilounge 22 - Beats and Drones

Mastering for Vinyl and Streaming

Campaign photography was shot on location, and most locations were shot with and without models. With this material, we figured it would be a nice effect to zap the models into the scene one by one, accompanied by a flash whiteout.

Subtractive photoshop wizardry

VLISCO Funky Grooves

Music & Video by Olaf Wempe

0L4F – Vermillion Shadows

Nilssi’s unique mixture of jungle, reggaeton, grime and dancehall, and bold, no nonsense production style created a nice challenge for 0L4F’s mastering skills: to maximize the impact of the sparse, but genius arrangements, where actually everything cuts through the mix.

A hard-hitting voyage through the mind of Nilssi

Nilssi – High Born Voyage EP mastering

During a meeting with the Haags Pop Centrum about their new ‘SuBmarine’ alternative popmusic website, they mentioned it would be fun if there was a simple, submarine themed shoot-em-up included in the site. The game should have a bizarre, surreal and submarine atmosphere, and you should be able to, you know, shoot things.

SuBmarine shooter

SuBmarine game

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Developed by Rocketclowns

Lead developer
Olaf Wempe