Supported by an audio tour produced by Rocketclowns Sound Design.
I was invited to create a work for a mixed-media art exhibition around the hard-to-translate Dutch concept of ‘verstilling’.
ANTILOUNGE 22 – a milestone release for Antilounge Records from The Hague, has a brilliant concept. Released as double vinyl, with beats on one record, and drones on the other, it allows for DJs to mix both records into their own combinations of both.
Campaign photography was shot on location, and most locations were shot with and without models. With this material, we figured it would be a nice effect to zap the models into the scene one by one, accompanied by a flash whiteout.
Nilssi’s unique mixture of jungle, reggaeton, grime and dancehall, and bold, no nonsense production style created a nice challenge for 0L4F’s mastering skills: to maximize the impact of the sparse, but genius arrangements, where actually everything cuts through the mix.
During a meeting with the Haags Pop Centrum about their new ‘SuBmarine’ alternative popmusic website, they mentioned it would be fun if there was a simple, submarine themed shoot-em-up included in the site. The game should have a bizarre, surreal and submarine atmosphere, and you should be able to, you know, shoot things.